

The game tasks you with saving a near-future Earth from an alien onslaught. Acceptable, nothing more, nothing less.Anomaly Warzone Earth is an extraordinary mixture of action and strategy in a reversed tower defense formula. The multiplayer ranking board didn't work though.Īll in all a simple strategy game worth a couple of hours of gameplay. I didn't try out multiplayer, because the game wasn't that interesting, but I guess it could actually be nice if you want something simple vs. :D But according to MGS, the game wasn't supposed to be running, which it most certainly was, so I can live with that! So it did look quite old for me, but I again assume that's because my machine wasn't supported.

#Anomaly warzone earth skirmish mode mac#
I played it on a 2011 Mac Mini, so max resolution was 1344x1008, which was the weirdest resolution I have ever seen. Sounds otherwise were almost non-existing. Soundtrack was soothing, although nothing too special. I did feel the user interface was hindering me a bit, as there was no overhead map, you had to select individual planets after sending ships to them and then tell them what to do, and the 'Invade' and 'Destroy' buttons were crazily close together given that you are playing in real time! And they were moving depending on what ships you had in your fleet, which was just a BIG no-no! The invade button should stay where it was, and not get replaced with 'Destroy' if you have a single bombardment ship in the fleet!Īnd I was really lacking a 'you have idle ships waiting here', so I didn't have to scour around large maps looking for small triangles sitting still! I could have liked better differentiation between the ships (A triangle with line above, in the middle or in the bottom!). A bit too simple for my liking, but that just made the game all about strategy. Representative round images of planets, with lines between them. It was okay strategy, as some levels were harder and required you to micromanage your ships around, while a few of them was merely (im)balanced to allow you to select all your ships from the start, click enemy planet, and go invade it, and thus finish in 1 minute. There's also 1-3 extra missions, which is usually 'don't loose X ships or planets', 'don't let enemy get X planets'. Every level has a main mission, usually capture or destroy a specific planet(s), or don't loose X number of planets to waves of enemies. It is not very deep, as that is all you can do. Most planets can do nothing, other than building battle stations, shields, and troops, to protect them. A few planets are capable of reparing ships, a few can build ships, and some can produce materials for building things.

You then move your spaceships between solar systems, and fight local ships (Happening automatically), or destroy or capture the planets. You start out with a few planets, who may or may not be able to produce more ships, and a few space ships. Spacecom is a scifi strategy game, where you use three different kind of ships (Ship to ship combat, bombardment, or invasion), to wage warface across solar systems.
